This sets up various ways to either murder guards or avoid them entirely. The first three influences are easy to see, given the broad and complicated design of each level, which allows multiple paths through areas. Mark of the Ninja is, in form, a 2D stealth title, but it’s more than that – it is Shadow Complex meets Deus Ex meets Thief meets Dead Space. In fact, there are times when you hardly see your on-screen character. Mark of the Ninja is a sticky game, both in the sense that it had me whipping out my credit card quicker than a thrown ninja star, and because in the game you stick to the walls like a human gecko, slinking up them with practiced, muscled ease. XBLA’s option to try before you buy often creates a cycle of demo downloads before anything actually sticks and forces you to add some points to your account. ![]() First impressions are becoming increasingly important.
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